Hi, I’m Corbin Richardson, and welcome to my website. Here I'll show off what I've done and what I'm currently working on. A bit of a background on me, I’m a 1st Class Computer Science MEng Graduate from Leeds Beckett University in 2023.
I've learnt to develop for desktop, mobile (using Multi-Platform Frameworks), and web, with game development/design, and 3D modelling as a hobby.
Regarding software development, I am highly proficient in Python, with a high understanding of C#, Java, Dart, and Web Development (HTML, CSS, JavaScript). But, I’m always wanting to learn more!
Talking about game dev/design, I use both Unreal Engine and Unity. Unreal Engine is mainly used for personal projects and to render a few of my 3D models, but I use Unity for nearly all game jams I participate in. And with 3D modelling I use Blender, and for texturing I use Adobe’s Substance Suite (Substance Painter, Substance Designer and Substance Sampler) and Krita.
Python,
C#,
C++,
Java,
HTML,
CSS,
JavaScript, and
OpenCV
React Native (JS and TS),
and
Flutter (Dart)
Blender,
Adobe’s Substance Suite
(Painter, Designer and Sampler),
Krita, and
ProCreate
AWS, Azure
MySQL SQLite
Windows, MacOS, and Linux
Unity, and Unreal Engine
Android Studio, Visual Studio,
Visual Studio Code, Eclipse,
and Xcode
All of my personal projects codes are stored on my GitHub account. On this page you can see how my programs have been made, and add any additions you seem necessary.
A piece of software that converts voice to text in a visual output, as an aid to individuals who are hard of hearing. The plan is to deliver this via a piece of hardware in the form of glasses with a heads up display.
Mobile and Web App to help users find what games are available on what platforms, subscription services, and their prices all in one place. Developed using Native.
A Python 3 program using selenium to extract game information (Name, Price, Description and Image) from both the Xbox and PlayStation Store.
Want to try out any of the games I’ve made? Chances are they will be on my Itch.io page. Click the button below to be directed to my custom Itch.io page!
Dice. Maths. Rolling. What more could you want? Here is a casual game where you have to equal a randomly chosen number using the sum of a dice roll. Created using Unity and C# for Android and iOS devices.
Made for Junior Developers’ week long Game Jam. With the theme being “Underwater”, a diving game was made. Was it good? No. Did I have fun and learn a load? Yes. Would I do it again? Yes, but better! Created using Unity and C#.
Made for Brackeys Game Jam 2022.1 week long jam. The theme was “This is not real” As Liminal Space and “the backrooms” were in my mind, a game where you’ve woken in an old school with a creature lurking… somewhere. Created using Unreal Engine 4 and their Blueprints.